Stage 1:
Populate libraries stage
Sony PlayStation 5
350 titles
70% completion rate
Microsoft Xbox Series X
100 titles
30% completion rate
Nintendo Switch
2,000 titles
45% completion rate
Microsoft Xbox One
1,500 titles
50% completion rate
Sony PlayStation 4
1,500 titles
45% completion rate
Nintendo Wii U
400 titles
50% completion rate
Sony PlayStation Vita
500 titles
40% completion rate
Nintendo 3DS
250 titles
60% completion rate
Nintendo Wii
750 titles
45% completion rate
Sony PlayStation 3
300 games
75% completion rate
Microsoft Xbox 360
1,000 titles
45% completion rate
Sony PlayStation Portable
500 titles
55% completion rate
Nintendo DS
500 titles
40% completion rate
Microsoft Xbox
500 titles
50% completion rate
Nintendo GameCube
400 titles
60% completion rate
Nintendo Game Boy Advance
750 titles
50% completion rate
Sony PlayStation 2
2,000 titles
10% completion rate
Sega Dreamcast
300 titles
50% completion rate
SNK Neo Geo Pocket Color
60 titles
75% completion rate
Nintendo Game Boy Color
500 titles
55% completion rate
Nintendo 64
250 titles
65% completion rate
Nintendo Virtual Boy
20 titles
85% completion rate
Sony PlayStation
2,000 titles
10% completion rate
Sega Saturn
400 titles
40% completion rate
Atari Jaguar
40 titles
75% completion rate
Super Nintendo Entertainment System
400 titles
55% completion rate
Sega Game Gear
200 titles
55% completion rate
SNK Neo Geo
100 titles
60% completion rate
Nintendo Game Boy
500 titles
40% completion rate
Sega Genesis
400 titles
40% completion rate
NEC TurboGrafx-16
300 titles
35% completion rate
Nintendo Entertainment System
400 titles
50% completion rate
Atari 5200
50 titles
70% completion rate
Coleco ColecoVision
100 titles
70% completion rate
Atari 2600
100 titles
70% completion rate
Magnavox Odyssey 2
75 titles
65% completion rate
Fairchild Channel F
25 titles
85% completion rate
10% Overall library completion rate
Stage 2:
Expand library sizes
Sony PlayStation 5
450 titles
80% completion rate
Microsoft Xbox Series X
200 titles
50% completion rate
Nintendo Switch
3,800 titles
80% completion rate
Microsoft Xbox One
2,500 titles
85% completion rate
Sony PlayStation 4
2,500 titles
70% completion rate
Nintendo Wii U
600 titles
75% completion rate
Sony PlayStation Vita
1000 titles
75% completion rate
Nintendo 3DS
300 titles
70% completion rate
Nintendo Wii
1250 titles
70% completion rate
Sony PlayStation 3
350 games
80% completion rate
Microsoft Xbox 360
1,500 titles
65% completion rate
Sony PlayStation Portable
750 titles
70% completion rate
Nintendo DS
750 titles
50% completion rate
Microsoft Xbox
750 titles
70% completion rate
Nintendo GameCube
500 titles
70% completion rate
Nintendo Game Boy Advance
1000 titles
60% completion rate
Sony PlayStation 2
4,000 titles
20% completion rate
Sega Dreamcast
450 titles
70% completion rate
SNK Neo Geo Pocket Color
70 titles
80% completion rate
Nintendo Game Boy Color
750 titles
75% completion rate
Nintendo 64
300 titles
75% completion rate
Nintendo Virtual Boy
22 titles
95% completion rate
Sony PlayStation
4,000 titles
15% completion rate
Sega Saturn
750 titles
65% completion rate
Atari Jaguar
50 titles
95% completion rate
Super Nintendo Entertainment System
650 titles
85% completion rate
Sega Game Gear
250 titles
65% completion rate
SNK Neo Geo
125 titles
75% completion rate
Nintendo Game Boy
750 titles
65% completion rate
Sega Genesis
750 titles
75% completion rate
NEC TurboGrafx-16
450 titles
55% completion rate
Nintendo Entertainment System
600 titles
75% completion rate
Atari 5200
60 titles
80% completion rate
Coleco ColecoVision
125 titles
80% completion rate
Atari 2600
125 titles
80% completion rate
Magnavox Odyssey 2
100 titles
85% completion rate
Fairchild Channel F
30 titles
95% completion rate
20% Overall library completion rate
Stage 3:
Adding new consoles stage
IBM Personal Computer
10,000 titles
10% completion rate
Sega Nomad
300 titles
55% completion rate
Nintendo Game & Watch
30 titles
50% completion rate
Sega SG-1000
10 titles
55% completion rate
Atari 800
3,000 titles
45% completion rate
Sega CD
150 titles
70% completion rate
Atari 7800
50 titles
75% completion rate
Mattel IntelliVision
4 titles
90% completion rate
Sega 32X
30 titles
70% completion rate
Amstrad CPC 464
80 titles
70% completion rate
Atari Lynx
60 titles
80% completion rate
Bally Astrocade
20 titles
50% completion rate
Interton VC 4000
20 titles
50% completion rate
Videomaster Voltmace Database Games-Computer
20 titles
65% completion rate
Milton Bradley Microvision
10 titles
50% completion rate
Rowtron Teleng T.C.S.
15 titles
50% completion rate
Acetronic MPU-1000
20 titles
55% completion rate
Emerson Arcadia
20 titles
40% completion rate
Epoch Cassette Vision
10 titles
95% completion rate
25% Overall library completion rate
Stage 4:
Search engine stage
Sony PlayStation 5
searches 450 titles
Microsoft Xbox Series X
searches 200 titles
Nintendo Switch
searches 3,800 titles
Microsoft Xbox One
searches 2,500 titles
Sony PlayStation 4
searches 2,500 titles
Nintendo Wii U
searches 600 titles
Sony PlayStation Vita
searches 1000 titles
Nintendo 3DS
searches 300 titles
Nintendo Wii
searches 1250 titles
Sony PlayStation 3
searches 350 titles
Microsoft Xbox 360
searches 1,500 titles
Sony PlayStation Portable
searches 750 titles
Nintendo DS
searches 750 titles
Microsoft Xbox
searches 750 titles
Nintendo GameCube
searches 500 titles
Nintendo Game Boy Advance
searches 1,000 titles
Sony PlayStation 2
searches 4,000 titles
Sega Dreamcast
searches 450 titles
Nintendo Game Boy Color
searches 750 titles
Nintendo 64
searches 300 titles
Sony PlayStation
searches 4,000 titles
Sega Saturn
searches 750 titles
Super Nintendo Entertainment System
searches 650 titles
Sega Game Gear
searches 250 titles
Nintendo Game Boy
searches 750 titles
Sega Genesis
searches 750 titles
NEC TurboGrafx-16
searches 450 titles
Nintendo Entertainment System
searches 600 titles
80% of titles available become searchable
Stage 6:
Virtual-Resality version stage
Sony Playstation 5
350 VR titles
70% completion rate
Microsoft Xbox Series X
100 VR titles
30% completion rate
Nintendo Switch
2,000 VR titles
45% completion rate
Microsoft Xbox One
1,500 VR titles
50% completion rate
Sony PlayStation 4
1,500 VR titles
45% completion rate
Nintendo Wii U
400 VR titles
50% completion rate
Sony PlayStation Vita
500 VR titles
40% completion rate
Nintendo 3DS
250 VR titles
60% completion rate
Nintendo Wii
750 VR titles
45% completion rate
Sony PlayStation 3
300 VR titles
75% completion rate
Microsoft Xbox 360
1,000 VR titles
45% completion rate
Sony PlayStation Portable
500 VR titles
55% completion rate
Nintendo DS
500 VR titles
40% completion rate
Microsoft Xbox
500 VR titles
50% completion rate
Nintendo GameCube
400 VR titles
60% completion rate
Nintendo Game Boy Advance
750 VR titles
50% completion rate
Sony PlayStation 2
2,000 VR titles
10% completion rate
Sega Dreamcast
300 VR titles
50% completion rate
SNK Neo Geo Pocket Color
60 VR titles
75% completion rate
Nintendo Game Boy Color
500 VR titles
55% completion rate
Nintendo 64
250 VR titles
65% completion rate
Nintendo Virtual Boy
20 VR titles
85% completion rate
Sony PlayStation
2,000 VR titles
10% completion rate
Sega Saturn
400 VR titles
40% completion rate
Atari Jaguar
40 VR titles
75% completion rate
Super Nintendo Entertainment System
400 VR titles
55% completion rate
Sega Game Gear
200 VR titles
55% completion rate
SNK Neo Geo
100 VR titles
60% completion rate
Nintendo Game Boy
500 VR titles
40% completion rate
Sega Genesis
400 VR titles
40% completion rate
NEC TurboGrafx-16
300 VR titles
35% completion rate
Nintendo Entertainment System
400 VR titles
50% completion rate
Atari 5200
50 VR titles
70% completion rate
Coleco ColecoVision
100 VR titles
70% completion rate
Atari 2600
100 VR titles
70% completion rate
Magnavox Odyssey 2
75 VR titles
65% completion rate
Fairchild Channel F
25 VR titles
85% completion rate
10% Overall VR library completion rate
Was a list of updates coming in the future to The videogame finder website.